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Statistics, maths and machine learning, each one introduced through a football question.

Statistics Through Football

Goal or miss? The Bernoulli distribution

A penalty has two outcomes and nothing in between. That simple idea, the Bernoulli trial, is the building block of expected goals and of most football statistics.

Beginner Part 1

How many goals will we score? The Poisson distribution

A team averages two goals a game. How likely is it to score exactly three? The Poisson distribution turns an average into a probability for every score, and it sits underneath most football prediction models.

Beginner Part 3

Win, draw or lose? The Multinomial distribution

A match has three possible results, not two. The Multinomial distribution handles any number of outcomes, and shows why a team's "expected" record over ten games almost never happens exactly.

Beginner Part 7

How fast is fast? The Normal distribution

Ranking players from fastest to slowest tells you the order, not how unusual anyone is. The Normal distribution, and its standard deviation, measures how far a player stands out from the rest.

Beginner Part 10

Linear Algebra Through Football

A midfielder's match in five numbers. Vectors

A player's performance can be written as a list of numbers in a fixed order. That list is a vector, and it's the first step to comparing players, finding replacements and feeding football into machine learning.

Beginner Part 1

Bayesian Football

Four from four. How good is he really? Bayesian thinking

A new signing scores his first four penalties. Bayesian thinking combines what you believed before with what you've just seen, and shows why a perfect start should nudge your opinion, not replace it.

Beginner Part 1